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Lossless Scaling v2.10.1

Lossless Scaling V2.10.1 ((hot)) Review

AMD users may find better stability with settings of 2 or 3 . 3. Cursor Rendering Improvements

For LSFG 2.3 to look and feel responsive, your baseline (unscaled) framerate must be perfectly stable. If your game constantly fluctuates between 35 and 50 FPS, the frame generator will produce stuttering and heavy artifacting. Lock your base framerate to a consistent floor (like 30 or 40 FPS) to allow the algorithm to perfectly double or triple the output to 60 or 120 FPS. Managing Input Latency Lossless Scaling v2.10.1

Lock the scaling utility to specific displays seamlessly. What’s New and Fixed in Version 2.10.1? AMD users may find better stability with settings of 2 or 3

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