While the GBA console itself had 256 KB of internal RAM, individual Game Paks could hold up to 32 MB of data (or 64 MB for specialized Video cartridges). Notable Collections & Formats
For collectors and purists, the project is the definitive source. The project started specifically to remove the introduction screens that piracy groups added to GBA ROMs, hence the name "No-Intro". gba rom collection archive
Features gorgeous sprite art, unique shrinking mechanics, and a vibrant world co-developed by Capcom. While the GBA console itself had 256 KB