function onNoteHit() if (combo > 20 && currentIntensity < 3) currentIntensity++; FlxG.sound.music.volume = 1.0; // Bring in bass layer defaultPlayerCamera.zoom = 0.7; // Tighter zoom for tension
(for gimmicks)
Advanced scripted events, such as camera shaking (e.g., during the "Hellclown" track) and character-specific effects like Cappy’s dance pad, enhance the intensity of the gameplay. 3. Comprehensive Feature Set for Social & Solo Play
: Calculate note positions based on the exact playback time of the audio track, not a delta-time loop.