Corrects coordinate shifting bugs when maps containing text fields were resized. đź“‚ Managing Custom Assets in Version 1.0.2.4
Version 1.0.2.4 specifically addresses the "render-bloat" that occurred in late-stage project files. Dungeondraft 1.0.2.4
Drawing curved walls and paths is smoother, reducing the need to constantly adjust path points to make things look natural. Corrects coordinate shifting bugs when maps containing text
Open the software and click . Choose your grid dimensions (e.g., 25x25 tiles is standard for a quick encounter). Select your asset style; the default assets offer a beautiful, hand-drawn aesthetic. Step 2: Establish the Foundation Open the software and click
This version predates the official integration of "Portals" (doors that link levels) and some advanced lighting effects found in 1.1.x, but it perfected the core workflow of drawing walls, placing objects, and painting terrain.
For more advanced tips, you can check community guides on Reddit or Encounter Library .
If you are looking for a tool to create high-quality TTRPG battlemaps without needing Photoshop skills, . It is stable, supports a massive library of community assets, and exports perfectly for digital play.