: New sliders for Output Mode and Latency were added under the audio menu. These settings fix muffled or entirely missing dialogue by altering how the game interacts with Windows spatial drivers. Increasing latency also eliminates clicks, pops, and crackles on lower-end CPUs.
The PC launch of The Last of Us Part I was famously plagued with technical issues, ranging from abysmal performance to frequent crashes and visual bugs. Naughty Dog, in collaboration with Iron Galaxy, initiated a rapid patch schedule to address these, and the (often packaged in the RUNE scene release for pirated versions) was a crucial milestone in stabilizing the experience, specifically targeting audio, UI, and visual enhancements. the last of us part i update v1 0 3 0rune
: Fixed environment corruption that occurred when toggling the flashlight while using FSR 2. Naughty Dog Steam Deck Specifics Fixed overlapping UI issues with the "Look" prompt. : New sliders for Output Mode and Latency
As of mid-2026, The Last of Us Part I has been on PC for over three years. The game frequently goes on sale for $30–40 on Steam, often bundled with the Left Behind DLC. The official version has received dozens of patches, making the original launch nightmare a distant memory. The PC launch of The Last of Us
Better texture streaming reduces stuttering on cards with 8GB of VRAM.