All Roles ^new^ - Wolvesville

A versatile role that can shoot an arrow to kill a player, but must be careful not to kill a villager.

Do not reveal your identity on Day 1 unless you have found a Werewolf. Let the protective roles guard you silently. wolvesville all roles

Solo roles do not belong to the Village or the Werewolves. They win entirely on their own by achieving highly specific, chaotic win conditions. A versatile role that can shoot an arrow

Strategy : Your shots prove your innocence. Use your bullets to execute unconfirmed or highly suspicious counter-claimants. Solo roles do not belong to the Village or the Werewolves

| Role | Ability Description | |------|---------------------| | | Wins the game if they are lynched by the village. The challenge: you need to appear suspicious enough to get voted out, but not so suspicious that everyone ignores you | | Headhunter | On the first night, receives a random target (a villager). Wins if that target gets lynched. Has no special abilities other than this. If the target dies any other way, you become a Regular Villager |

These roles gather critical information to identify evil players.

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